2nd Grade


Game
Sport
Grade
CCSC Standard
Activity
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WiiSports Resort
Wakeboarding
2
2.NBT.4
Compare two three-digit numbers based on meanings of the hundreds, tens, and ones digits, using >, =, and < symbols to record the results of comparisons.
- Each student completes one round of wakeboarding (two minutes).
- Record the scores of three or more students.
- Compare the scores by writing <, >, or =.
- With assistance, have students order the numbers from least to greatest

Wakeboarding
2
2.NBT.1
Understand that the three digits of a three-digit number represent
amounts of hundreds, tens, and ones; e.g., 706 equals 7 hundreds, 0
tens, and 6 ones.
- Each student completes one round of wakeboarding (two minutes).
- Record the score.
- Determine value of the hundreds, tens, and ones place of the given score. (ie. 524 = 500 + 20 + 4 or 5 hundreds + 2 tens + 4 ones)

Table Tennis: Return Challange
2
2.NBT.6
Add up to four two-digit numbers using strategies based on place value and properties of operations.
- Students compete in teams of four or five.
- Members of a team take consecutive turns.
- Each student completes one round of the table tennis return challenge (until failure to return table tennis ball).

- Record scores from all rounds and find the sum of the scores. (ie. 12 + 24 + 51 + 7 =_)

- Compare the scores of all student groups.





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WiiSports
Training: Baseball: Hitting Home Runs
2
2.NBT.4
Compare two three-digit numbers based on meanings of the hundreds, tens, and ones digits, using >, =, and < symbols to record the results of comparisons.
- Each student completes one round of hitting him runs (ten pitches).
- Each time a home run is scored, record the distance (remains on screen briefly).
- Compare the scores by writing <, >, or =.
- With assistance, have students order the numbers from least to greatest.

Training: Bowling: Power Throws
2
2.NBT.5
Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
- Each student completes one frame of Power Throws (one ball).
- Given the number of pins per frame, have students determine remaining number of pins based on the students' scores.

NOTE: The number of pins increases as follows:
Frame 1 = 10 pins
Frame 2 = 15 pins (+5)
Frame 3 = 21 pins (+6)
Frame 4 = 28 pins (+7)
Frame 5 = 36 pins (+8)
Frame 6 = 45 pins (+9)
Frame 7 = 55 pins (+10)
Frame 8 = 66 pins (+11)
Frame 9 = 78 pins (+12)
Frame 10 = 91 pins (+13)